AutoCAD: 2D Drafting & 3D Modeling for Beginners

Wishlist Share
Share Course
Page Link
Share On Social Media

About Course

Mastering AutoCAD: 2D Drafting & 3D Modeling for Beginners is a comprehensive, beginner-friendly course designed to teach you the complete workflow of creating professional 2D and 3D CAD drawings using AutoCAD. Whether you are a student, an aspiring engineer, architect, interior designer, or hobbyist, this course will help you build essential design and drafting skills from scratch.

Starting with the AutoCAD interface and fundamentals, the course progresses through drawing tools, editing commands, annotations, layering, dimensioning, and plotting. You’ll then move into powerful 3D modeling tools where you’ll create and modify solid objects, add materials, lighting, and produce realistic renders.

This course is structured with hands-on lessons and real-world projects to ensure you not only understand the theory but can also apply your knowledge to create industry-level drawings and designs. You’ll work on mechanical parts, architectural plans, and interior layouts, and submit a final portfolio of projects that you can showcase to employers or clients.

Show More

What Will You Learn?

  • Understand AutoCAD interface and essential tools
  • Create accurate 2D engineering drawings from scratch
  • Use layers, dimensions, annotations, and blocks
  • Perform advanced editing using trim, extend, array, etc.
  • Convert 2D designs into 3D models
  • Apply materials, lighting, and rendering in 3D
  • Set up layouts, plotting, and printing
  • Work with real-world projects in mechanical and architectural design
  • Use productivity tools to speed up CAD workflow
  • Build a portfolio of CAD projects for jobs or freelancing

Course Content

Introduction to AutoCAD
What is AutoCAD? – Overview of the software, uses in industries like architecture, engineering, and manufacturing. Interface & Navigation – Understanding the workspace, ribbon, command line, and basic mouse functions (pan, zoom). File Management – Creating, saving, opening, and managing DWG files. Coordinate Systems – Introduction to Cartesian (absolute and relative) and polar coordinates. Units & Limits – Setting up drawing units and drawing boundaries.

  • What is AutoCAD?
  • Installing AutoCAD
  • User Interface & Workspace
  • Coordinates & Units

Basic Drawing Tools (2D)
This module introduces the essential 2D tools to create simple shapes: Line, Circle, Rectangle, Polygon, Ellipse – Learn how to draw basic shapes. Polyline & Spline – Drawing connected line segments and smooth curves. Object Snap (OSNAP) – Accurately selecting key points like midpoint, endpoint, center. Grid, Snap, Ortho, Polar Tracking – Tools to control drawing accuracy and alignment

Advanced Editing in 2D
You learn how to modify and refine your drawings: Move, Copy, Rotate, Scale, Mirror – Basic transformation commands. Trim, Extend, Fillet, Chamfer – Modify shape intersections and corners. Offset, Array (Rectangular & Polar) – Creating patterns and copies with precision. Layers & Properties – Organizing drawings with color, line type, and layer controls.

Annotations & Dimensioning
Here you add meaningful information to your drawings: Text (Single Line & Multiline) – Labeling your drawings. Hatch Patterns & Gradient Fill – Filling closed areas with patterns or colors. Dimensions – Linear, aligned, angular, radial, diameter. Leaders & Multileaders – Adding callouts or notes. Styles – Managing text and dimension styles for consistency.

Layouts, Plotting, and Printing
Prepare your drawing for presentation: Model Space vs. Paper Space – Difference and when to use each. Viewports – Display different parts of the model in a layout. Title Blocks – Adding standardized information to your layout. Plot Settings – Print setup, choosing printers, paper sizes, and scaling. Plot Styles (CTB/STB) – Controlling line weights and colors in prints.

Introduction to 3D Modeling
You begin to explore 3D drawing and modeling: 3D Coordinate System – Understanding X, Y, and Z axes. Creating 3D Objects – Box, Sphere, Cylinder, Cone, Wedge, Torus. Extrude, Revolve, Sweep, Loft – Turning 2D shapes into 3D forms. View Controls – Isometric views, orbit, and perspective.

Materials, Lighting & Rendering
Learn to make realistic 3D models Applying Materials – Assigning textures like wood, metal, glass. Lighting Tools – Point lights, spotlights, distant lights. Shadows and Reflections – Enhancing realism. Rendering Techniques – Producing photo-realistic images from your 3D model. Cameras & Walkthroughs – Navigating scenes with perspective.

Productivity & Customization
This module focuses on making your workflow faster and tailored: Templates – Save standard settings for reuse. Tool Palettes & Blocks – Use pre-designed components. Dynamic Blocks – Blocks that adjust based on input. Command Aliases & Custom Commands – Speed up your command access. Scripts, Macros, and LISP – Automating repetitive tasks. Workspaces – Customizing the UI to fit your needs.

Real-World Projects (Final Portfolio)
This final module focuses on applying everything you’ve learned in a practical, project-based setting to build a professional portfolio. To reinforce skills through hands-on experience. To demonstrate your capability to handle industry-relevant tasks. To compile a portfolio that can be shown to potential employers or clients.

Student Ratings & Reviews

No Review Yet
No Review Yet